Cateran

Characteristic
Value
Effects
Cost
   
Characteristic
Value
Effects
Cost
Strength
10
lift 25 tons
40
Offensive Combat
9
 
40
Dexterity
5
 
15
Defensive Combat
9
 
40
Constitution
8
stun threshold 12
30
Mental Combat
7
 
30
Intelligence
4
 
10
Initiative
9
 
3
Ego
4
mental threshold 6
10
Perception
8
 
3
Presence
4
 
10
Resistance
8
 
3
Physical Defence
6r5
8r8 in Exemplar armour
25
Recovery
10
 
40
Energy Defence
6r5
8r8 in Exemplar armour
25
Body
50
 
30
Mental Defence
3
 
9
Stun
22
 
60

Movement Modes
Value
Effect
Cost
Running, no endurance cost (+0.25)
12m
48m NC, 58 km/hr
22
Leaping, no endurance cost (+0.25)
8m
32m NC, 38 km/hr
9
Swimming, no endurance cost (+0.25)
4m
16m NC, 19 km/hr
4

Powers END Cost
STR, no endurance cost (+0.25), tireless
 
12
1 BODY/20 Minutes Regeneration, mutant physiology
 
8
Power Defence 1, mutant physiology
 
3
Life Support: Longevity, immortality
 
5
Exemplars Personal Equipment
 
34
Hand Attack 6 (12 with STR), killing (+0.5), no endurance cost (+0.25), OAF claymore (-1)
 
26

Skills and Talents Cost
Wrestling
0
Slam, +0/+1, 10+move/6, target falls
3
Take Down, +2/+1, 10, you fall, target falls
3
Hold, -1/-1, grab 2 limbs, 12/10
3
Crush, +0/+0, 14, must follow grab
3
Choke, -2/-2, grab head, 10/2d6 NND
4
Reversal, -1/-2, escape 13, grab 10/10
4
Escape, +0/+0, 13
4
4 Overall Levels
40
Striking Appearance (attractive), Wealthy
13
Lightsleep, Combat Sense as a move action, Defence Manoeuvre as a free action, Breakfall, Position Shift
36
L: Gaelic (n), Arabic, English, French, Mandarin, Portuguese, Russian, Spanish, Turkish (i)
32

Acrobatics 8 [3], Acting 7 [3], Animal Handler (cows, horses) 7 [3], Athletics 8 [3], Charm 7 [3]

15

Climbing 8 [3], Demolitions 4 [1], Disguise 7 [3], Driving (cars, motorcycles, tanks, trucks) 5 [4]

11
Education 8 [3], Gambling (cards) 7 [2], High Society 7 [3], Navigation (land, sea) 7 [3], Oratory 7 [3]
14
Paramedics 7 [3], Persuasion 7 [3], Piloting (aircraft) 5 [1], Riding (camels, horses) 8 [4]
11
Sailing (motorboats, oared boats, sailing boats) 5 [3], Stealth 8 [3], Streetwise 7 [3], Systems Operation 4 [1]
10
Tactics 7 [3], Trading 7 [3], Weaponsmith (melee weapons) 7 [3], KS: Early Modern and Modern History 7 [2]
11
KS: Geography 7 [2], KS: Wrestling 7 [2], KS: Superpowered World 7 [2], KS: Criminal World 7 [2]
8
PS: Scuba Diving 5 [1], PS: Skiing 5 [1], PS: Exemplar 4 [1], mystery skills and talents [4]
7

Complications Pts
ID: Heather McGowrie
0
Social: Mutant (infrequent, mild, extreme)
5
Social: Member of the Exemplars (frequent, mild, great)
5
Social: Member of Grab (frequent, mild, slight)
2
Social: Very Tall Woman with Red Hair (frequent, mild, slight)
2
Psych: Dislikes Being Restrained or Confined (frequent, strong, great)
10
Psych: Loyal to Friends (frequent, moderate, great)
8
Psych: Honourable (frequent, strong, slight)
4
Psych: Patriotic (frequent, moderate, slight)
3
Psych: Free Spirited, Dislikes Being Told What To Do (frequent, mild, slight)
2
Psych: World-Weary, Fatalistic (frequent, mild, slight)
2
TOTAL
43

Characteristics 
423
Base Points
550
Movement Modes
35
Complications
-32
Powers
88
Experience Spent
0
Skills and Talents
232
Bonus
260
TOTAL
778
TOTAL
778

maintained by Gary Johnson (gwzjohnson at optusnet.com.au)
last updated 18 August 2014