Ebony

Characteristic
Value
Effects
Cost
   
Characteristic
Value
Effects
Cost
Strength
10 to 20
lift 25 to 25000 tons
40
Offensive Combat
7
 
30
Dexterity
4
 
10
Defensive Combat
7
 
30
Constitution
6
stun threshold 9
20
Mental Combat
3
 
10
Intelligence
3
 
5
Initiative
7
 
0
Ego
2
mental threshold 3
0
Perception
6
night vision
0
Presence
3
 
5
Resistance
5
 
0
Physical Defence
6 to 12r3
14r9 to 20r12 in Exemplar armour and force field
20
Recovery
8
 
32
Energy Defence
4
12r9 in Exemplar armour and force field
12
Body
20
 
0
Mental Defence
2
 
6
Stun
18
 
48

Movement Modes
Value
Effect
Cost
Endurance
Running
6m
24m NC, 28 km/hr
4
phase
Leaping
1m
4m NC, 4.8 km/hr
0
phase
Swimming
1m
4m NC, 4.8 km/hr
0
phase
Flight
12m
384m NC, 460 km/hr
39
phase

Powers END Cost
+10 STR, only in the absence of light (-0.25), intensity varies according to degree of darkness, +2 STR per -1 PER, total +8 STR when force field is on, +10 STR in Darkness (-0.25)
phase
33
+6r3 PD, only in the absence of light (-0.25), intensity varies according to degree of darkness, +1 PD per -1 PER, +1 resistant PD per -2 PER, total +4r2 PD when force field is on, +6r3 PD in Darkness (-0.25)
 
15
+6 PD/ED, resistant (+0.5), costs endurance (-0.5), tinted force field [36]
+ Flash Defence 6 for sight group, costs endurance (-0.5), linked (-0.5) [9]
phase
45
Night Vision
 
5
Exemplars Personal Equipment
 
34

Skills and Talents Cost
Fighting Skills
0
Punch, +0/+2, 12 to 22
4
Kick, -2/+1, 14 to 24
5
Throw, +0/+1, 10 to 20 +move/6, target falls
3
Dodge, -/+5, abort, dodge
4
Escape, +0/+0, 13 to 23
4
2 Melee Combat Levels
10
Striking Appearance (attractive), Position Shift
8
L: English (n), Korean (i), Thai (bc)
5
Athletics 7 [3], Climbing 7 [3], Demolitions 6 [3], Electronics 6 [3], Paramedics 6 [3], Piloting (Airplanes) 7 [3]
18
Security Systems 6 [3], Shadowing 6 [3], Stealth 7 [3], Streetwise 6 [3], Systems Operation 6 [3], Tactics 6 [3]
18
KS: Hospitality Management 6 [2], KS: Professional Wrestling 6 [2], KS: Australia 6 [2], KS: Olympic Sports 6 [2]
8
PS: Exemplar 6 [2], PS: Southern Squadron Member 6 [2]
4

Complications Pts
ID: Lynda Horton
0
Social: Mutant (infrequent, mild, extreme)
5
Social: Exemplar (frequent, mild, great)
5
Phys: Radiates Cosmic Energy (frequent, moderate, great)
8
Psych: Opposed to Killing (frequent, moderate, extreme)
15
Psych: Enjoys Action and Combat (frequent, mild, slight)
2
Psych: Easygoing, Open and Friendly (infrequent, mild, slight)
1
S: 1 STUN from Sudden and Intense Bright Light (infrequent, mild, great)
3
TOTAL
39

Characteristics 
268
Base Points
550
Movement Modes
43
Complications
-36
Powers
132
Experience Spent
0
Skills and Talents
91
Bonus
20
TOTAL
534
TOTAL
534

maintained by Gary Johnson (gwzjohnson at optusnet.com.au)
last updated 7 October 2014