| Characteristic |
Value
|
Effects |
Cost
|
|
Characteristic |
Value
|
Effects |
Cost
|
| Strength |
3/15
|
lift 200 kg/800 tons |
5
|
Offensive Combat |
7
|
25
|
||
| Dexterity |
4
|
10
|
Defensive Combat |
7
|
25
|
|||
| Constitution |
4
|
stun threshold 6 |
10
|
Mental Combat |
9
|
30
|
||
| Intelligence |
4
|
10
|
Initiative |
7
|
0
|
|||
| Ego |
5
|
mental threshold 7 |
15
|
Perception |
7
|
danger sense, mental awareness, sensory array in armour |
0
|
|
| Presence |
3
|
5
|
Resistance |
8
|
0
|
|||
| Physical Defence |
2
|
14r12 in armour and force field |
6
|
Recovery |
4
|
12
|
||
| Energy Defence |
2
|
14r12 in armour and force field
|
6
|
Body |
24
|
4
|
||
| Mental Defence |
6
|
|
18
|
Stun |
9
|
15
|
| Movement Modes |
Value
|
Effect |
Cost
|
Endurance
|
| Running |
6m
|
24m NC, 28 km/hr |
4
|
phase
|
| Leaping |
1m
|
4m NC, 4.8 km/hr |
0
|
phase
|
| Swimming |
1m
|
4m NC, 4.8 km/hr |
0
|
phase
|
| Flight, only in alternate identity (-0.25) | 20m |
1.28 km NC, 1536 km/hr | 48 |
phase |
| Powers | END | Cost |
| 250pt Multipower, telepath |
|
250 |
| 1. Mental Blast 10 vs humans, reduced endurance cost (+0.25) [125] | phase |
12f |
| 2. Active Telepathy 14 vs humans, cannot be detected by target, reduced endurance cost (+0.25) [125] |
phase
|
12f
|
| 3. Mental Illusions 14 vs humans, target believes effect was real after power ends, reduced endurance cost (+0.25) [125] |
phase
|
12f
|
| 4. Mind Control 14 vs humans, target remembers actions and thinks they were natural, reduced endurance cost (+0.25) [125] | phase |
12f |
| 5. Mind Scan 14 vs humans, cannot be detected by target, reduced endurance cost (+0.25) [125] | phase |
12f |
| Invisibility to mental senses, no fringe, only when not using mental attacks (-0.25), no endurance cost (+0.25) | 20 |
|
| Astral Travel, leaves physical body behind (-0.25), cannot use normal senses while travelling (-0.25), reduced endurance cost (+0.25), astral form [66] |
phase
|
66
|
| Mental Deflection, interfering with mental attacks |
phase
|
20
|
|
Mind Link, any 8 minds |
|
30
|
| 50% Resistant Mental Damage Reduction |
|
30
|
| Danger Sense, out of combat, immediate vicinity, telepathic awareness |
|
27
|
| 360 degree Mental Awareness |
|
10
|
| PD/ED +6 (total 8r6), resistant (+0.5), hardened (+0.25), impenetrable (+0.25), only in alternate identity (-0.25), armour | 58 |
|
| 50% Resistant Physical and Energy Damage Reduction, only in alternate identity (-0.25), armour | 48 |
|
| PD/ED +6 (total 14r12), resistant (+0.5), hardened (+0.25), impenetrable (+0.25), affects desolidified (+0.25), costs endurance (-0.25), only in alternate identity (-0.25), force field | phase |
54 |
| Energy Blast 18, only in alternate identity (-0.25), blaster gauntlets | phase |
67 |
| STR +12 (total 15), only in alternate identity (-0.25), psychokinetic armour | phase |
48 |
| Desolidification, invisible effects (-0.5), only in alternate identity (-0.25), armour | phase |
48 |
| Power Defence 4, only in alternate identity (-0.25), armour | 10 |
|
| Sight and Hearing Flash Defence 4, only in alternate identity (-0.25), armour | 19 |
|
| Life Support: Self-Contained Breathing, All Environments, only in alternate identity (-0.25), armour | 15 |
|
| IR Vision, UV Vision, High Range Radio Hearing, Ultrasonic Hearing, +12 Telescopic Vision, x100 Microscopic Vision, only in alternate identity (-0.25), armour | 40 |
| Skills and Talents | Cost |
| Fighting Skills |
0
|
| Punch, +0/+2, 5/17 |
4
|
| Kick, -2/+1, 7/19 |
5
|
| Throw, +0/+1, 3/15+move/6, target falls |
3
|
| Block, +2/+2, abort, block |
4
|
| Dodge, -/+5, abort, dodge |
4
|
| Escape, +0/+0, 6/18 |
4
|
| 2 All Combat Levels |
16
|
| 10 Mind Scan OCV Levels |
20
|
| Belief (Roman Catholic), Striking Appearance 2 (very attractive) |
9
|
| L: Spanish (n), English (i), Russian (i) |
8
|
| Acting 6 [3], Athletics 7 [3], Computer Programming 7 [3], Concealment 7 [3], Conversation 6 [3], Cramming 4 [5], Demolition 7 [3] |
23
|
| Disguise 6 [3], Education 6 [3], Electronics 7 [3], Inventor 7 [3], Paramedics 7 [3], Persuasion 6 [3], Piloting (airplanes, space ships) 7 [4] | 22 |
| Security Systems 7 [3], Stealth 7 [3], Systems Operation 7 [3], Tactics 7 [3], Wardrobe and Style 6 [3], Weaponsmith (energy) 7 [2] |
17
|
| KS: Future Science 7 [2], KS: Mental Powers 7 [2], KS: Superheroic World 7 [2], KS: Time Travel 7 [2] |
8
|
| Complications |
Pts
|
| ID: Emmanuel Pedro Medina |
0
|
| Social: Mutant (infrequent, mild, extreme) |
5
|
| Social: Meddling Time Travelling Supervillain (infrequent, mild, great) |
3
|
| Phys: Occasionally Unfamiliar With Earth (infrequent, mild, slight) | 1 |
| Psych: Protects Innocents (frequent, mild, extreme) |
10
|
| Psych: Loyal to Friends (frequent, moderate, great) |
8
|
| Psych: Secretive (frequent, moderate, great) | 8 |
| TOTAL |
35
|
| Characteristics |
186
|
Base Points |
550
|
| Movement Modes |
52
|
Complications |
-40 |
| Powers |
920
|
Experience Spent |
0
|
| Skills and Talents |
147
|
Bonus |
795
|
| TOTAL |
1305
|
TOTAL |
1305
|