Vitality

Characteristic
Value
Effects
Cost
   
Characteristic
Value
Effects
Cost
Strength
9
lift 12 tons
33
Offensive Combat
10
 
45
Dexterity
5
 
15
Defensive Combat
10
 
45
Constitution
8
stun threshold 12
30
Mental Combat
5
 
20
Intelligence
4
 
10
Initiative
9
 
3
Ego
3.5
mental threshold 5
8
Perception
8
sense energy 10, sense physical objects 10, danger sense 10
3
Presence
3
 
5
Resistance
7
 
3
Physical Defence
5
armour 3r3, force field 7r7
15
Recovery
8
 
32
Energy Defence
4
armour 3r3, force field 7r7
12
Body
15
 
39
Mental Defence
3
force field 5
9
Stun
20
 
54

Movement Modes
Value
Effect
Cost
Endurance
Running
8m
32m NC, 38 km/hr
8
phase
Leaping
2m
8m NC, 9.6 km/hr
1
phase
Swimming
2m
8m NC, 9.6 km/hr
1
phase
Flight
15m
240m NC, 288 km/hr, MB 7, MT 14
*
phase
Flight underwater
6m
24m NC, 28.8 km/hr
*
phase

Powers END Cost
106pt Multipower, cosmic energy
 
106
1. Energy Blast 20, must haymaker (-0), increased endurance cost (-0.25), supercharged energy beam [80]
turn
8f
2. Energy Blast 12, energy beam [60]
phase
6f
3. Energy Blast 12, stun only (-0), disruption beam [60]
phase
6f
4. Major Transform 4, create objects out of thin air, improved group (+1), converting cosmic energy into physical objects [80]
phase
8f
4. Severe Transform 3, create valuable objects out of thin air, improved group (+1), converting cosmic energy into valuable physical objects [90]
phase
9f
6. 15m Flight, 240m NC, flight [40]
+ 6m Swimming, 24m NC, flight underwater [6]
phase
5f
7. Hand Attack 4, physical manifestation (-0.25), energy staff [16]
phase
2f
8. Sight Group Images, +4 to PER rolls, only to create light (-1), 1m radius AoE (+0.25), light beam [10]
phase
1f

PD/ED 7, resistant (+0.5), costs endurance (-0.5), force field [42]
MD 5, linked (-0.25) [12]
+ Life Support: All Environments, linked (-0.25) [7]

phase
61

Danger Sense 10, any threat, general area, unified power (-0.25), cosmic awareness

 
30
Sense Energy, passive, ranged, discriminatory, analyse, targeting, 360 degrees, +2 PER (total 10), +4 Telescopic, unified power (-0.25), cosmic sense of energy
 
52
Sense Physical Objects, passive, ranged, discriminatory, analyse, targeting, 360 degrees, +2 PER (total 10), +4 Telescopic, unified power (-0.25), cosmic sense of the energy inside physical objects
 
52
3 levels with Intellect Skills checks, unified power (-0.25), cosmic insight into all things
 
12
Universal Translator, cannot read or write (-1), cosmic understanding  
10
Instant Change, improved results group, using cosmic energy to change what I'm wearing
 
4
Life Support: Diseases, Poisons, Self-Contained Breathing, No Need to Eat or Sleep, Longevity, cosmic invulnerability
 
31
Power Defence 3, cosmic resilience
 
9
Flash Defence 3 versus Sight Group, eyes are attuned to cosmic energy
 
9
1 BODY/Minute Regeneration, can heal limbs, accelerated healing
 
17
Healing 1, standard effect (+0), persistent (+0.75), expanded effect, STR, DEX, CON and INT (+1.5), re-use duration is per turn (+2), self only (-1), accelerated physical recovery
 
26

EGO Healing 1, standard effect (+0), persistent (+0.75), re-use duration is per day (+0.5), only heals damage caused by physical trauma to the brain (-2), self only (-1), regaining memories lost from brain trauma

 
4
Dispel 1, standard effect (+0), persistent (+0.75), cumulative, maximum effect 64 (+1.75), expanded effect, all powers with the special effect "must implant an object in Vitality's body" (+2), no range (-0.5), self only (-1), extra time, once per minute (-1.5), body expels foreign objects
 
5

Armour Piercing for STR (+0.5) [22]
+ Armour Piercing for martial arts attacks [16]

 
38

Armour Piercing for any melee weapon of up to 60 active points [30]

 
30

Armour Piercing for any ranged weapon of up to 60 active points [30]

 
30
Exemplars Personal Equipment
 
38

Skills and Talents Cost
Jojutsu, Taijutsu, Jujitsu, +2 DC, with staff
9
Jab, +1/+3, 11, 15 with staff
5
Strike, +0/+2, 13, 17 with staff
4
Smash, -2/+1, 15, 19 with staff
4
Throw, +0/+1, 11+move/6, 15+move/6 with staff, target falls
3
Sacrifice Throw, +2/+1, 11, both fall
3
Legsweep, +2/-1, 11, 15 with staff, target falls
3
Grab, -1/-1, grab, 13/9, grab 2 limbs
3
Choke Hold, -2/-2, grab, 9/3 NND, grab head
4
Nerve Strike, -1/+1, 3 NND
4
Disarm, -1/+1, 13
4
Takeaway, -2/+1, 13
4
Weapon Bind, +0/+1, 13
4
Block, +2/+2, abort, block
4
Dodge, -/+5, abort, dodge
4
Roll With Blow, +0/+0, abort, roll with blow
4
Escape, +0/+0, 14
4
2 All Combat Levels, 1 Dive for Cover Level
19
Striking Appearance (attractive), Defence Manoeuvre as a move action, Breakfall, Position Shift, Wealthy
26
L: English (n, can imitate dialects), Cantonese, Japanese (bc)
3
Acrobatics 8 [3], Acting 6 [3], Athletics 8 [3], Concealment 4 [1], Contortionist 5 [1], Conversation 6 [3]
14
Cramming 4 [5], Demolitions 4 [1], Disguise 4 [1], Driving (motorcycles) 5 [1], Education 7 [3], Fast Draw 8 (eyewear and headgear, staffs) [4]
15
Forensic Medicine 4 [1], Inventor 7 [3], Mimicry 4 [1], Paramedic 7 [3], Persuasion 6 [3], Piloting (airplanes) 5 [1], Stealth 8 [3]
15
Systems Operation 7 [3], Tactics 7 [3], KS: Jojutsu 7 [2], KS: Jujitsu 7 [2], KS: Koshijutsu 7 [2], KS: Taijutsu 7 [2], KS: Aikido 4 [1]
15
KS: Martial World 4 [1], KS: Ethics 4 [1], KS: Kung Fu 4 [1], PS: Meditation 4 [1], PS: Scientist 4 [1], SC: Human Anatomy 4 [1], SC: Biology 7 [2]
8
SC: Chemistry 4 [1], SC: Organic Chemistry 4 [1], SC: Genetics 7 [2], SC: Immunology 4 [1], SC: Medicine 4 [1], SC: Veterinary Medicine 4 [1]
7
SC: Developmental Biology 4 [1], SC: Neuroscience 4 [1], KS: Scientific World 7 [2], PS: Exemplar 7 [2], KS: Superpowered World 7 [2]
8

Complications Pts
ID: Gavin Greyson
0
Social: Exemplar (frequent, mild, great)
5
Social: Mutant (infrequent, mild, great)
3
Psych: Protects Innocents (frequent, mild, extreme)
10
Psych: Loyal to Close Friends (frequent, mild, slight)
2
TOTAL
20

Characteristics
381
Base Points
550
Movement Modes
10
Complications
-55
Powers
509
Experience Spent
705
Skills and Talents
200
Bonus
0
TOTAL 1200 TOTAL
1200

Experience Unspent: 14

maintained by Gary Johnson (gwzjohnson at optusnet.com.au)
last updated 14 January 2018