| Characteristic |
Value
|
Effects |
Cost
|
|
Characteristic |
Value
|
Effects |
Cost
|
| Strength |
4
|
lift 400 kgs |
10
|
Offensive Combat |
9
|
40
|
||
| Dexterity | 6 |
20 |
Defensive Combat |
9
|
40
|
|||
| Constitution | 6 |
stun threshold 9 | 20 |
Mental Combat |
7
|
30
|
||
| Intelligence |
3
|
5
|
Initiative |
9
|
3
|
|||
| Ego |
4
|
mental threshold 6 |
10
|
Perception |
9
|
night vision, ultrasonic hearing, discriminatory and tracking smell |
9
|
|
| Presence |
4
|
10
|
Resistance |
7
|
0
|
|||
| Physical Defence |
3
|
armour 3r3
|
9
|
Recovery |
6
|
24
|
||
| Energy Defence |
3
|
armour 3r3
|
9
|
Body |
12
|
30
|
||
| Mental Defence |
3
|
9
|
Stun |
12
|
30
|
| Movement Modes |
Value
|
Effect |
Cost
|
Endurance
|
| Running |
8m
|
32m NC, 38 km/hr |
8
|
phase
|
| Leaping | 4m |
16m NC, 19.2 km/hr | 3 |
phase |
| Swimming |
2m
|
8m NC, 9.6 km/hr |
1
|
phase
|
| Powers | END | Cost |
| 50% Physical and Energy Resistant Damage Reduction, healing factor | 60 |
|
| 1 BODY/Turn Regeneration, can heal limbs, healing factor | 21 |
|
| Life Support: Diseases, Poisons, Longevity, healing factor | 14 |
|
| Night Vision, Ultrasonic Hearing, Discriminatory and Tracking Smell, enhanced senses | 18 |
|
Hand Attack 3 (5 with STR), killing (+0.5), armour piercing (+0.5), no Endurance cost (+0.25), retractable hand and feet claws |
34 |
|
| +3 OCV with claws, only on first attack against opponents and only if her claws are retracted and they don't know she has claws (-1), where did those claws come from | 3 |
|
| Mind Link with 1 member of limited group (training partners), only with others who have Mind Link (-1), simple concepts only (-1), gestures (-0.25), knowing glance | 3 |
|
| Exemplars Personal Equipment |
|
38
|
| Skills and Talents | Cost |
| Fighting Skills, +2 DC, with claws |
9
|
| Jab, +1/+3, 6, 6 killing armour piercing with claws |
5
|
| Strike, +0/+2, 8, 7 killing armour piercing with claws |
4
|
| Fast Strike, +2/+0, 8, 7 killing armour piercing with claws | 4 |
| Kick, -2/+1, 10, 8 killing armour piercing with claws |
4
|
| Throw, +0/+1, 6+move/6, 6 killing armour piercing +move/12 with claws, target falls |
3
|
| Legsweep, +2/-1, 8, 7 killing armour piercing withclaws, target falls |
3
|
| Grab, -1/-1, grab, 8/4, 6 killing armour piercing with claws, grab 2 limbs |
3
|
| Nerve Strike, -1/+1, 3 NND |
4
|
| Disarm, -1/+1, 8 |
4
|
| Weapon Bind, +0/+1, 8 |
4
|
| Block, +2/+2, abort, block |
4
|
| Dodge, -/+5, abort, dodge |
4
|
| Roll With Blow, +0/+0, abort, roll with blow | 4 |
| Escape, +0/+0, 9 |
4
|
| 2 Overall Levels | 20 |
| 2 Claws Levels | 6 |
| Striking Appearance (attractive), Position Shift, Breakfall, Defence Manoeuvre as a free action | 21 |
| L: English (n), French, Japanese (i), Arabic, Cantonese, French, German, Japanese, Mandarin, Russian, Spanish (f) |
26
|
| Acrobatics 9 [3], Acting 7 [3], Athletics 9 [3], Bugging 6 [3], Climbing 9 [3], Concealment 6 [3], Demolitions 6 [3] |
21 |
| Driving (cars, motorcycles, trucks, tanks) 9 [6], Education 6 [3], Forensic Medicine 6 [3], Interrogation 7 [3], Lipreading 6 [3], Lockpicking 9 [3] |
21
|
| Security Systems 9 [3], Navigation (air, land, sea) 6 [4], Paramedic 7 [3], Persuasion 7 [3], Piloting (airplanes, helicopters) 9 [4], Riding (horses, camels) 9 [4] |
21
|
| Saiilng (motorised ships) 9 [3], Shadowing 6 [3], Sleight of Hand 9 [3], Stealth 9 [3], Streetwise 7 [3], Survival (all) 6 [8], Systems Operation 6 [3] |
26
|
| Tactics 6 [3], Tracking 6 [3], Weaponsmith (muscle-powered melee, muscle-powered ranged, firearms, missiles and rockets) 6 [5] | 11 |
| KS: Martial Arts 6 [2], KS: Superpowered World 6 [2], KS: Martial World 6 [2], SC: Human Anatomy 6 [2], SC: Surgery 6 [2], PS: Exemplar 3 [1] | 11 |
| Complications | Pts |
| ID: Laura Kinney |
0
|
| Enraged: When Exposed to Trigger Scent, +5 enraged check, +8 recovery check, attacks cause of enraged, then attack nearest target (rare, mild/moderate, great) | 1 |
| Social: Exemplar (frequent, mild, great) |
5
|
| Social: Mutant (infrequent, mild, great) | 3 |
| Psych: Protects Innocents (frequent, moderate, extreme) |
15 |
| Psych: Loyal to Friends (frequent, moderate, great) |
8
|
| Psych: Risk-Taker (frequent, mild, great) | 5 |
| Psych: Socially Awkward (constant, mild, slight) | 3 |
| TOTAL |
40
|
| Characteristics |
308
|
Base Points |
550
|
| Movement Modes |
12
|
Complications |
-35 |
| Powers |
191
|
Experience Spent |
0 |
| Skills and Talents |
247
|
Bonus |
243 |
| TOTAL |
758 |
TOTAL |
758 |