Potestas: a D&D5E supplement

Using Ability Scores

Skills

Strength: Athletics, Brawn
Dexterity:
Acrobatics, Sleight of Hand, Stealth, Tinker
Intelligence:
Arcana, History, Investigation, Nature, Religion
Wisdom: Animal Handling, Insight, Medicine, Perception, Survival
Charisma: Deception, Intimidation, Performance, Persuasion, Streetwise

The skills with different abilities variant rules apply. For example, the DM may request an Intimidation check using Strength following a test of might, or using Intelligence following a display of intellectual superiority.

Passive Checks

Characters trying to remember information they already know must make a passive Intelligence check. Illiterate characters who are proficient with the relevant Intelligence skill have advantage on this passive check.

Specialisations

Saving Throws

Saving Throws equal 14 plus the appropriate ability modifier plus proficiency (if relevant). If the attacker equals or exceeds this number on d20 plus their spell attack modifier, the defender fails the save.


maintained by Gary Johnson (gwzjohnson at optusnet.com.au)
last updated 6 May 2023