Potestas: a D&D3E supplement

Spells

Body of Spirit

Transmutation
Casting Time: 1 standard action
Range: Personal and touch
Target: You and 100 lbs/Power point of touched objects or up to 5 touched willing Medium creatures
Duration: 1 minute/Power point
Saving Throw: None and Will negates (object)
Spell Resistance: No and Yes (object)
Minimum Power Points: 15
XP Cost: 5/Power point

This spell instantly transports you from the physical world in the World of Spirits, making you an ethereal creature.You can bring along objects as long as their weight doesn't exceed your maximum load. Only objects held or in use (attended) by another person receive saving throws and spell resistance. The World of Spirits overlaps the normal physical world. When the spell expires, you return to physical existence.
An ethereal creature is invisible, insubstantial, and capable of moving in any direction, even up or down, albeit at half normal speed. As an insubstantial creature, you can move through solid objects, including living creatures. An ethereal creature can see and hear in the physical world, but everything looks gray and ephemeral. Sight and hearing into the physical world are limited to 60 feet.
Force effects and abjurations affect an ethereal creature normally. Their effects extend in the World of Spirits from the physical world, but not vice versa. An ethereal creature can't attack physical creatures, and spells you cast while ethereal affect only other ethereal things. Certain material creatures or objects have attacks or effects that work in the World of Spirits.
Treat other ethereal creatures and ethereal objects as if they were physical.
If you end the spell and become physical while inside a physical object (such as a solid wall), you are shunted off to the nearest open space and take 4 points of damage per 5 feet that you so travel.
Diminished: For 13 Power points, the spell can transport only you into the World of Spirits. The range becomes personal and the target becomes you and 100 lbs/Power point of touched objects.
Heightened: Each additional Power point allows you to take another 100 lbs of unattended objects with you, or each additional 3 Power points allows you to take an additional willing creature of Medium size (carrying up to its maximum load) with you (a Large creature counts as two Medium creatures, while two Small creatures count as one Medium creature), plus all creatures to be transported must be in contact with one another and at least one of those creatures must be in contact with you.


maintained by Gary Johnson (gwzjohnson at optusnet.com.au)
last updated 5 October 2005