Potestas: a D&D3E supplement
Chapter Two: Races
Taboti (part-arcane giants)
The taboti are lesser giants, and resemble large humans of about 9 to 10 feet
in height with two sets of arms, one above the other. They live in the lesser
heights of the Mountains Under Heaven, and generally have darker skin and hair
like the humans of Batubatan. Taboti tend in temperment towards the violent
and excessive emotions and sense of honour associated with the giants. They
are the dominant race in Tabot, are widespread throughout Masulpatam and the
kingdoms of Batubatan, but are rare and distrusted in Khitai.
Like all lesser giants, taboti can breathe both air and ether freely, and live
for one and a half to two centuries. They can interbreed with humans and the
offspring of such unions are fertile.
Racial Traits
- Large Size: taboti receive a -1 size penalty to AC, -1
size penalty to attack rolls, -4 size penalty on Hide checks, and a +4 bonus
to grapple checks. Their innate attack is 1d4, they may use larger weapons,
and their lifting and carrying limits are twice that of Medium creatures.
They have 10 feet reach.
- Characteristic Modifiers: +4 Strength, +2 Constitution,
and -2 Wisdom. Taboti are strong and robust, but they are often foolish and
intemperate.
- Base Speed: 40 feet.
- Natural Armour: taboti have base +2 natural armour.
- Giant blood: taboti can breathe both air and ether without
difficulty, and are considered giants for all special abilities and effects.
- Additional Limbs: taboti have four arms. They have one
primary hand and three off hands.
- Saving Throws: +2 racial bonus on saving throws against
cold, -2 racial penalty on saving throws against heat and fire.
- Cold Tolerance: taboti do not have to make Fortitude saves
in cold conditions.
- Automatic Languages: all taboti automatically speak the
giant language and the local language.
- Favoured Class: Berserker.
- Racial Hit Dice: taboti begin with two levels of giant,
which provide 2d8 hit dice (12 hit points), +1 base attack bonus, +3 base
Fortitude save, one feat, and skill points equal to 5 x (2 + Int modifier,
minimum 1). Class skills for this level of giant are Climb (Str), Craft (Int),
Handle Animal (Cha), Intimidate (Cha), Jump (Str), Listen (Wis), Profession
(Wis), Ride (Dex), Spot (Wis), and Swim (Str). Taboti do not double the hit
points for their first level in a character class.
- Level Adjustment: +3.
maintained by Gary Johnson (gwzjohnson at optusnet.com.au)
last updated 2 August 2003