Eadric son of Wulfric's Design

Male Human, 17th level Hunter

Strength
18
+4
  Fort Save
+18
Dexterity
26
+8
Ref Save
+23
Constitution
14
+2
Will Save
+12
Intelligence
10
+0
Speed
30ft
Wisdom
14
+2
Size
Medium
Charisma
8
-1
BAB
+17
Armour Class
41
BDB
+8
Hit Points
106
Initiative
+12

Hit Dice: 17d8 (8 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4 + 4) +34.

Special: +10 bonus to Bluff, Listen, Sense Motive, Spot, and Survival checks and +8 damage against humans, lesser giants, magical beasts, undead and one other favoured enemy, woodland stride, evasion, camouflage, hide in plain sight; proficient with all simple and martial weapons, light and medium armour, and shields.

Skills: Climb +6 (2 ranks), Hide +28 (20 ranks), Knowledge: Nature +10 (10 ranks), Listen +22 (20 ranks), Move Silently +33 (20 ranks), Search +4 (4 ranks), Sense Motive +12 (10 ranks, cross-class), Speak Language (1 rank, cross-class), Spot +22 (20 ranks), Survival +24 (20 ranks), Swim +6 (2 ranks).

Feats: Accurate Attack, Defensive Stance, Endurance, Great Fortitude, Improved Critical: Longbow, Improved Initiative, Improved Precise Shot, Iron Will, Lightning Reflexes, Point Blank Shot, Precise Shot, Rapid Shot, Track, Weapon Focus: Bow, combat feat for 16th level.

Languages: Galdarve, Low Bacchile (Common).

Religion: pagan.

Country of Origin: Menarland.

Age: 30 (youth) in 1398 AUC.

Height and Weight: 6'0", 200 lbs (90 kg).

Possessions Effect
Cost
+5 dwarven mithral chain shirt of silent moves +9 armour bonus, no armour check penalty, max Dex bonus +6 133P 10S  
masterwork buckler +1 armour bonus when not using longbow   12S  
Zilrus' +5 ring of protection +5 deflection bonus 200P    
+2 amulet of natural armour and of teleportation +2 natural armour bonus, dimension door 1/day on command 88P 6S 5p
longsword total melee attack +21/+16/+11/+6, damage 1d8+4   1S 6p
+5 Str 18 mighty composite longbow total ranged attack +33/+28/+23/+18 or +31/+31/+26/+21/+16 203P 15S  
efficient quiver holds up to 180 arrows 9P    
120 arrows damage 1d8+10, rechargable   7S 6p
40 silvered arrows damage 1d8+9, bypass DR/silver, rechargable   6S 8p
20 adamantine arrows damage 1d8+10, bypass DR/adamantine, rechargable 2P 10S  
silvered dagger total melee attack +21/+16/+11/+6, damage 1d4+3, bypasses DR/silver   2S 2p
dusky rose ioun stone +1 insight bonus to AC 20P    
+5 cloak of resistance +5 resistance bonus 100P    
+4 belt of strength +4 enhancement bonus 64P    
+6 gloves of dexterity +6 enhancement bonus 144P    
greater bracers of accuracy +2 competence bonus to ranged attack and +1 competence bonus to ranged damage 100P    
headband of shield shield 20 rounds/day 4P 16S  
ring of see invisibility   40P    
winged boots of speed haste 10 rounds/day, fly 3/day for up to 5 minutes at a time 136P    
cube of force   248P    
iron bands of binding immobilise one large creature (DC 30 to escape or break) on command 1/day 104P    
potion of cure moderate wounds heals 2d8+3 HP, rechargable 6P    
TOTAL (up to 1601P) 1605P 7S 3p

maintained by Gary Johnson (gwzjohnson at optusnet.com.au)
last updated 15 May 2021