Enchantment (Compulsion) [Mind-Affecting]
Casting Time: 1 standard action
Range: Close
Area: Creatures in a 10-ft radius spread
Duration: Concentration (up to 1 round/Power
point)
Saving Throw: Will negates
Spell Resistance: Yes
Minimum Power Points: 1
This spell calms agitated creatures. You have no control over the affected
creatures, but calm emotions can stop angry creatures from fighting or joyous
ones from reveling. Creatures so affected cannot take violent actions (although
they can defend themselves), do anything destructive or flee. Any aggressive
action against or damage dealt to a calmed creature immediately breaks the spell
on all calmed creatures.
This spell automatically suppresses (but does not dispel) any bonuses granted
by spells that affect emotions such as courage,
despair and rage.
It also suppresses any fear effects and removes the confused
condition from all targets. While the spell lasts, a suppressed spell or effect
has no effect. When the calm spell ends, the original spell or effect
takes hold of the creature again, provided that its duration has not expired
in the meantime.